A downloadable game

Buy Now$2.99 USD or more

A deep space research station. An experiment gone wrong. The crew is dead and something has taken their place. 

Stranded in the depths of nowhere, and desperate for a place to land, the crew of a hapless ship have only one choice of shelter...

Nightmare on Cerberus Station is a 2 page, one-shot adventure for Mothership RPG.

Explore a derelict space station and find a way to escape, before whatever happened here happens to you too...

You Get:

  • Full colour tri-fold pamphlet.

  • Black and white printer-friendly pamphlet.

  • 2 handouts for players, including a map of Cerberus Station.

  • 1 Distress Log audio file.

The Pamphlet Includes:

  • A plot hook for the adventure.

  • A full map of Cerberus Station.

  • Details of what lurks in each room.

  • Stats for 3 original monsters.

  • The horrifying truth of what really happened.

Also includes tables for randomly generating unique and interesting encounters with Environmental Hazards, Objectives, Deadly Threats, and Complications.

Created by Ronan Jennings

Mothership RPG are trademarks of Tuesday Knight Games. For additional information, visit www.tuesdayknightgames.com or contact contact@tuesdayknightgames.com.

Purchase

Buy Now$2.99 USD or more

In order to download this game you must purchase it at or above the minimum price of $2.99 USD. You will get access to the following files:

Distress Log.mp3 1 MB
Nightmare on Cerberus Station.pdf 9 MB
Nightmare on Cerberus Station Black and White.pdf 8 MB
Project Notes Player Handout.pdf 2 MB
Security Terminal Player Handout.pdf 1 MB

Comments

Log in with itch.io to leave a comment.

(+1)

I absolutely enjoyed this.  It felt very much in line with some of the most solid Mothership modules out there:  Many possibilities, a strong background story, things for players to discover, and the encounter builder adds up to a lot of play out of a single piece of paper!  This is work I will follow. 🙇‍♂️

(+1)

Thanks so much! This is my first Mothership design so that means a lot! 
I wanted it to be a complete adventure from start to finish, but with enough breathing room for each group and Warden to play with it and make it their own. I'm glad that came across!

Feel free to use the Encounter Builder in any of your other games moving forwards. Hope it helps!

(+1)

Any chance of seeing this in print?

(+1)

Yes! Stay tuned. It's a long process as there's a big waiting list of other modules, but it's definitely in progress

(+1)

Lovely work!!!

Thank you so much!!